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Showing posts with the label Week 10

Week 10 Progress

This week I had to start working on making the games home screen. So far I have finished making the background, and some of the furniture. The walls and floor are finished but more detail is still to be added to the furniture. I also continued my research by looking at more images of furniture popular at the time of the Rising. I then started reading about the living conditions of people during that time. I learned that many were homeless or shared housing. The conditions of the buildings were very bad due to no maintenance. Many buildings in the city and surrounding areas had no running water or proper sanitation. After reading more about living conditions, I think it's important that the room on the main menu has a similar unkept look. I watched a few different Youtube videos to help me design the background. The first useful video I watched thought me all about using the perspective distort tool. The second useful video I watched explained how to use image trace on...

Testing

This week I further tested my game for bugs and tried getting a main menu and score system to work correctly. After testing for a while I still could not find any bugs in the game. I'm still having trouble with getting a main menu and score system to work. I followed some more tutorials on Youtube but still can't get it to work correctly. After following tutorials on how to make a scoring system, I just managed to get errors at the end which stopped my game from working. The main menu does not appear difficult to make. I'm probably just not following along correctly. The terrain is now a little more polished looking. I moved some objects around and fixed up all the areas where trees and grass clipped through the hills. I think I'm going to change the tree assets because the player can still walk through them. I didn't have this problem when using the standard asset trees, or other tree assets that I tried from the asset store. An image showing that trees no lon...