Skip to main content

Growth Mindset

The topic of "growth mindset" is one I've never really pondered upon until I watched Carol Dweck's videos.
I found the idea that people with a fixed mindset perform less in school, compared to a person with a growth mindset very interesting. Watching her videos really opened up my mind because I always thought some people were just born more intelligent than others.
Everyone can develop their intelligence if they are dedicated, want to learn, and receive mentoring from others. 

I learned that people who push out of their comfort zones to learn something new and difficult become more intelligent because the neurons in our brains form stronger connections. 

I can see myself being somewhere in the middle of the spectrum of a fixed mindset and a growth mindset. I should not be afraid to try things or push my self out of my comfort zone in the future. Although I will make mistakes along the way, I will get the opportunity to learn from these mistakes and improve on my skills. 

One of my biggest challenges is getting over the fear of looking dumb after making a mistake. If I overcome this problem I can set about learning new things. During this semester I would like to learn more about growth mindset because it will improve my attitude towards learning and help me grow as a person. 

Some personal goals I have this semester are to balance out my workload properly and learn new skills that will benefit my work in college. I'm really excited to start the "Documentary Filmmaking" module this year. 
The class I'm most worried about is "Web Design" because I find coding difficult. I hope to apply a growth mindset towards this module so I can improve my skill level at coding. 

Growth mindset: YES, I CAN!)

Videos I watched of Carol Dweck


Comments

Popular posts from this blog

Game Brainstorm

Game Brainstorm  I got my first game idea after looking at endless runner games such as "Temple Run", "Subway Surfers", "Sonic Dash" and "Super Mario Run". I noticed a lot of these games in this genre are on Android and iOS devices. This got me thinking about creating a similar game for PC. The first of these games to become popular was "Temple Run" back in 2011. This game made the genre popular on mobile devices which later inspired the other endless runner games I mentioned. Endless running games have very simple controls, such as jumping over and dodging oncoming obstacles. A player's score is generally determined by how far they travel without hitting any obstacles. The games have simplistic controls but are difficult because you cannot stop the forward momentum of your character. Although these games have different art styles the gameplay is the same.  I think this would be a good type of game to make because the gameplay ...

Feedback Strategies

The first article I read "Five Reasons to Stop Saying "Good Job!" by Alfie Kohn. The author explains different reasons why he thinks loving and making your child feel good is very different from praise.  Praise will work in the short run because children just want approval from their parents when they are young. Overexploiting this idea will eventually make kids feel manipulated. Kids will start relying on their parent's evaluations too much if they are praised for every little thing. It's damaging for a child in the long run because when they grow up, they will still feel the need to hear whether what they did was ok from others.  Overpraise will make affect how a child feels when they actually achieve something for themselves. They will not appreciate actual achievements if they are constantly getting praise for anything they do. Children will lose interest in whatever they have to do because they know they'll get praise or rewarded for whateve...

Unity Free Tutorials

This week I  followed two different tutorials on Youtube. I was working on these separately to my game. The first tutorial showed me how to make an in-game mini-map. The second tutorial I followed showed me how to add music and sound effects. It was a good idea trying out some new tutorials because I now feel inspired to use these in my own game. It was really easy to make a minimap. I had to make another camera and rotated it 90 degrees so it faced down on my game map. I then changed the perspective to orthographic. This gave the map a flat look. I then made a raw image using the UI tab, which made a rendered texture. I placed the rendered texture on the raw image. After that, I anchored the mini-map to the top right corner of the screen. The minimap I made using the tutorial by Brackeys The second tutorial was also very easy to follow, I didn't have any problems and was able to get background music working for my game. All you have to do is add an audio source component a...