The Unity tutorial this week was different from the other tutorials by Jimmy Vegas. This weeks tutorial required us to make a clock that displays the current time.
I first made the clock shape by making a cylinder into a flat clock face shape. Next I made the twelve hour indicators. I copied the indicators eleven more times and increased the position of each by 30%. I kept increasing each of the indicators until I ended up with one for each hour. I then made the hour, minute, and second hands. I changed the colours of the indicators by clicking assets/create/material via the project window. To change the colours I went to the albedo tab. I repeated this process twice to get a black and red coloured material.These materials could then be dropped directly onto the clock. For the last part of the tutorial I created a new script and copied in the code.
It was really cool to see the clock ticking in real time. The clock looked like a difficult thing to create in the beginning because all the code it required. It wasn't to difficult to create in the end because I just had to copy and paste in the code. I didn't run into any difficulties when following this tutorial. Although I definitely would have struggled with the coding part if it wasn't provided.
The Finished Clock I Made
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