My Role
This week I designed and finished the logo that we are going to be using for the game. I played around with my ideas until deciding on the final design. The logo is based on a 1916 medal that was given to soldiers during that time period. I looked at pictures online to get an idea of what the medal would have looked like. I think its really suitable and clean looking and the font is large and easy to read.
Next week I will be working designing the games main menu screen. I was given a drawing of the inside of a house from the art team, I can use to base my work off. I found this very useful because I was then able to go and research what the inside of a house would have looked like during the early 20th Century. After looking at different images of furniture from that time period, I now have a better understanding of how I am going to design the final main menu. In the coming weeks, I will also be working on making banners, posters, and loading screens.
I will be working closely along with the art team and with James and Chris. The group will now be meeting with each other every Wednesday and Thursday to work on and to further discuss the project.
The project will be overseen by Chris and James. Below them are the team leaders who will make sure everyone in their group is doing work. They will go to James and Chris at the end of each week to show all of the teams progress. The workload will be controlled by James and Chris and given to the team leaders. It is then their job each week to ensure the work is distributed evenly amongst the group. Slack is the main platform used to communicate. This program is useful because the chat can be broken up into separate team groups.
The project will be overseen by Chris and James. Below them are the team leaders who will make sure everyone in their group is doing work. They will go to James and Chris at the end of each week to show all of the teams progress. The workload will be controlled by James and Chris and given to the team leaders. It is then their job each week to ensure the work is distributed evenly amongst the group. Slack is the main platform used to communicate. This program is useful because the chat can be broken up into separate team groups.
Logo Itterations
Final Logo Design
Real Medal
1916-1966 Survivor Medal
(Image by mollydot)
Link to the groups final GDD - https://vimeo.com/325028075
I like the logo, it looks quite pretty, but I think maybe you could make the edges a little less sharp, because on reference picture they aren't quite as pointy as you made them. It also reminds me a little bit of a wax seal stamp that was used for sealing letters. I don't know if they used something like that in 1916, but if they did, it could also be a cool design.
ReplyDeleteAnyway, good luck with your project!
Hi Conor,
ReplyDeleteYour project seems to be coming along well and is an exciting project. The logo you have done is really good with good detail gone into it. The home room for the main menu screen is a good idea for game as it would tie in well with the game setting. Maybe an idea you could use is for the main menu to be black and white because of the time period and when you start the game, it goes into color. Good blog and I look forward to seeing your final game.
Hi Conor,
ReplyDeleteGlad to see your project is coming together and is working out. I really like the logo you created for the game, it shows how much research went into creating it because you took inspiration from the real medals that where given out to the survivors. I think the font you picked is great because it has a vintage feel to it and is easy to read. I like all the design work you put into the making of the medal itself the colour work is really nice and the use of shadows makes it stand out. Just wondering if you are going to keep the green and gold sash/ribbon apart of the logo? I think its a nice touch and works really well. The main menu page looks great I'm sure when all the illustrations are completed it'll be great and go with the overall project itself. Nice blog keep up the good work looking forward to see how everything turns out.
Hey Conor, I really like the idea for your game first of all The 1916 Rising is a really cool setting for a game I'm sure it'll look great when it's done! It's nice that you used the survivor medal for reference when designing your logo it turned out really well. The colour scheme really suits the style of the game I think with the tones that you used. It seems like you've really done your research into the design aspect of the game and referencing what the houses looked like back then which is great it gives it a very authentic feel to the whole game. So far your game seems to really be coming together I look forward to seeing it when it's finally completed, best of luck with it all!
ReplyDelete