Skip to main content

Week 12 Progress

This week I finished working on making loading screens for the game. I also made a GIF of the game logo. This logo can be displayed on different loading screens to show that the game is loading. So far I think I'm on track with my plan. I really enjoy design so I love that I was given this role in the project. I made three different loading screens for the game, each of them has some significance to the game or that time period. I thought it would be a good idea for the loading screens to display these buildings because they played an important role during the Rising.

Loading Screen 1 - GPO


Loading Screen 2 - Four Courts


Loading Screen 3 - 


I was not sure how to make a GIF so I looked on Youtube for a good tutorial. It was made using two separate layers of the same image. The next step was to make convert the layers to smart objects. After that, I selected the "Window" tab and then clicked "Timeline". In the timeline, I used keyframes to give the effect that the image is moving. The GIF was made using only photoshop.

Finished GIF

Tutorial by 2-Minute Design

Comments

  1. Hey Conner,

    I think that you are doing an amazing job and you are certainly off to a great start because the introduction to your game already looks pretty official to me. I like how you got the loading screen design and how you made a GIF because it gives me an idea and also gives me very high hopes that it will turn our amazing and clearly you know what you are doing. Keep up the good work.

    ReplyDelete

Post a Comment

Popular posts from this blog

Game Brainstorm

Game Brainstorm  I got my first game idea after looking at endless runner games such as "Temple Run", "Subway Surfers", "Sonic Dash" and "Super Mario Run". I noticed a lot of these games in this genre are on Android and iOS devices. This got me thinking about creating a similar game for PC. The first of these games to become popular was "Temple Run" back in 2011. This game made the genre popular on mobile devices which later inspired the other endless runner games I mentioned. Endless running games have very simple controls, such as jumping over and dodging oncoming obstacles. A player's score is generally determined by how far they travel without hitting any obstacles. The games have simplistic controls but are difficult because you cannot stop the forward momentum of your character. Although these games have different art styles the gameplay is the same.  I think this would be a good type of game to make because the gameplay ...

Feedback Strategies

The first article I read "Five Reasons to Stop Saying "Good Job!" by Alfie Kohn. The author explains different reasons why he thinks loving and making your child feel good is very different from praise.  Praise will work in the short run because children just want approval from their parents when they are young. Overexploiting this idea will eventually make kids feel manipulated. Kids will start relying on their parent's evaluations too much if they are praised for every little thing. It's damaging for a child in the long run because when they grow up, they will still feel the need to hear whether what they did was ok from others.  Overpraise will make affect how a child feels when they actually achieve something for themselves. They will not appreciate actual achievements if they are constantly getting praise for anything they do. Children will lose interest in whatever they have to do because they know they'll get praise or rewarded for whateve...

Feedback Thoughts

Feedback Thoughts The first blog I read by was about how too much praise can force a person to develop a fixed mindset. The article pushes the idea that people who are praised too much don't bother to develop new skills or better themselves because they are already "brilliant". This blog also focuses on how a fixed mindset can hold a person back in their workplace. Technological developments are constantly changing the workplace, which forces people to adapt and learn new skills. In the second article, I read the author gives us advice on how to crush self-doubt based on his own experiences as a teacher. He talks about seven different ways and goes into detail about each. I liked this article because the author talks about what he did to crush is own self-doubt. I thought both articles were useful in their own way. I found the first one focused more on the benefits of a growth mindset whereas the second focused on how to achieve a growth mindset. I thought the seven...