I really enjoyed the day overall. It was nice to see how everyone had progressed with the project over the break. Looking at other peoples was inspiring and thought me a thing or two. Some of my favorite projects I seen on the day where the farm puzzle game, the tile puzzle game and the interactive film. The farm puzzle game looked very professional. In my opinion it looked like a full game for kids. The simplistic puzzles and bright colours are a great design choice. The second game I really enjoyed playing was the tile puzzle game. This game was also a kid’s puzzle game. I was impressed by how Robert coded the game, it looked like it would have taken a long time to make. Although it’s a game for kids, I think he could have added more tiles to later levels to increase the difficulty. The games colour palette gives it a more calming feel. The third project I really enjoyed viewing on the day was the interactive film. This idea is both creative and modern. Th
This week I finished working on making loading screens for the game. I also made a GIF of the game logo. This logo can be displayed on different loading screens to show that the game is loading. So far I think I'm on track with my plan. I really enjoy design so I love that I was given this role in the project. I made three different loading screens for the game, each of them has some significance to the game or that time period. I thought it would be a good idea for the loading screens to display these buildings because they played an important role during the Rising. Loading Screen 1 - GPO Loading Screen 2 - Four Courts Loading Screen 3 - I was not sure how to make a GIF so I looked on Youtube for a good tutorial. It was made using two separate layers of the same image. The next step was to make convert the layers to smart objects. After that, I selected the "Window" tab and then clicked "Timeline". In the timeline, I used keyframes