Introduction This literature review will cover video game design and User Interfaces (UI). The review contains various articles which discuss UI research. Below it goes into detail about what users think, learning by design, the effect of UI, emotions to trigger UI adaptation, design implementation, measuring user experiences, usability patterns, and visualization techniques. Stein C. Llanos (2011) stated v ideo games are trying to move away from the standard UI design. Moving away from the norm has lead to people wondering if the new or old standard UI design is better. Players like to have a minimal UI design because it looks aesthetically pleasing but prefer to have information on-screen that allows them to easily interact with a game world and its mechanics. When a minimal UI design seems natural to a games environment it does not necessarily make it the best way to present information. Kristiadi, D.P., Udjaja , Y., Supangat, B.,...